

> all of these innumerable people and all of this endless land capitulating only to the single, God-anointed throne > modernized, professional military supplemented with huge numbers of patriotic reserves tame the Eurasian steppes and incorporate bountiful new territories to the empire in the East while receiving a fine state education and grooming for professional civil service in their wiser years >Later liberalization ushers in a new era of productive economic activity and the expansion of a prosperous middle and upper class > strong government push to industrialize creates a domestic capitalist class, a productive urban labor force, and the harvesting of vast resources, refined into fine craftsgoods, and exported all over the world > massive literacy and education investment creates a shining new generation of competent bureaucrats, urban petit-bourgeoise, and rural leaders > free the serfs and create a new class of yeoman land-owning farmers whose yields and market power rise massively after being liberated from de facto slavery and embrace productive ownership War_exhaustion = 0.5 #increased by war exhaustion.16 KB JPG I'm going to do a Sergei Witte roleplay playthrough and do an AAR for you guys later. War_exhaustion = 0.05 #increased by war exhaustion. Global_pop_consciousness_modifier = 0.001 Max_war_exhaustion = 50 #base max at peace. Max_war_exhaustion = 100 #base max at war. Local_rgo_output = 1 #each % of infra boost throughput 1% Local_factory_throughput = 1.125 #each % of infra boost throughput 1% Max_attrition = 5 #Maximum Attrition is 5 Local_factory_throughput = -0.125 #transportation #these names can NOT be removed or changes, as the code uses them. They are applied from certain game-features. Learn more about bidirectional Unicode characters To review, open the file in an editor that reveals hidden Unicode characters. This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below.
